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#19. Hexenmeistergefängnis


Thanks Chip.

". . . wh-"


I think I've driven horror and sci-fi into the ground at this point in my career. I need to branch out and try something completely new. Maybe something with wizards. Whatcha got for me, Chip?"

" . . . "


Through a door? IT'S THE PART I WAS BORN TO PLAY.



Yo, who's this? Some foreign films actor? Whatever, I look forward to workin' with ya.


Choro Notes: It, uh, turns out Sabrina started an acting career? I wonder why she could be in town~


Choro Notes: This film is a complete pain in the ass. You have seven turns to KO Woobat and Swoobat with Vanillite. Here's the issue: Woobat will a;ways confuse you with Swagger and then just use Heart Stamp. If you fail to hit, that's your problem. When you beat Woobat, Sabrina will send out Swoobat. Swoobat's moves are Attract, Supersonic, Substitute and Amnesia. DO YOU SEE WHY THIS IS ANNOYING?

Script
Plot

A magical queen sets a trap. Through the suspicious door!

Mission
Knock out all foes in seven scenes.

Script
Scene 1: Attack the foe!
Scene 2: Watch your foe!
Scene 3: Attack the foe! The line you choose is important!
Scene 4: Attack the foe!
Scene 5: Deliver a decisive blow!
Scene 6: Deliver a decisive blow!
Scene 7: Deliver a decisive blow!


S'what I do. Gonna be a big star y'know!









This job just gets better and better! I wonder what happens to Princess Rosa! I think they should write the whole script before releasing the first part! But then that's why I'm not a scripty-type writer-type! . . . or a type-writer!

- - -



Choro Notes: This film is a pain in the ass for a different reason. Prop W2 is a grass-type. This is no problem for an ice-type like Vanillish except that you need to deliver the final blow with Astonish. On top of that, Prop W2 has Lucky Chant, Ingrain, Amnesia and Rest as its only moves. This has a trick though. Since your Vanillish has Toxic, you can kill it with Toxic damage as long as your attack that turn was Astonish this doesn't always work for some reason though and I've gotten bad ends from doing that.

Script
Plot

A gatekeeper waits in a magic cage.

Mission
Knock out SFX Prop W2 with Astonish. Don't knock it out with any other move.

Script
Scene 1: Pay attention to the power of moves!
Scene 2: Pay attention to the power of moves!
Scene 3: Use a move with low power! The line you choose is important!
Scene 4: Pay attention to the power of moves!
Scene 5: Pay attention to the power of moves! The line you choose is important!
Scene 6: Pay attention to the power of moves!
Scene 7: Pay attention to the power of moves!
Scene 8: Pay attention to the power of moves!
Scene 9: Deliver a decisive blow!
Scene 10: Deliver a decisive blow!




Choro Notes: If you bring a monster in that knows Substitute and use it against Prop W2, you'll get easter egg dialogue about how the Plush Doll looks like the Substitute doll.



Sweeeeeets~

- - -


Choro Notes: The script for this one looks intimidating, but it's probably the easiest of the three. There are two props, one is a Fire-type that attacks with Inferno. The other is a Grass-type that attacks with Flame Charge. You need to stall against the first one until it switches out and KO the second one. The trick to this one is using the weather to both weaken your opponents' attacks and to strengthen Weather Ball.

Script
Plot

Fate rests on the choice between doors. Which one leads back?

Mission
Knock out SFX Prop W2 in 20 scenes. Don't knock out any other foes.

Script
Scene 1: Use the weather!
Scene 2: Prepare yourself for your foe's attacks!
Scene 3: Prepare yourself for your foe's attacks! The line you choose is important!
Scene 4: Prepare yourself for your foe's attacks!
Scene 5: Use a move the foe is weak to! The line you choose is important!
Scene 6: Use the weather!
Scene 7: Use a move the foe is weak to!
Scene 8: Use a move the foe is weak to!
Scene 9: Use a move the foe is weak to!
Scene 10: Use a move the foe is weak to!
Scene 11: Deliver a decisive blow!
Scene 12: Deliver a decisive blow!
Scene 13: Deliver a decisive blow! The line you choose is important!
Scene 14: Deliver a decisive blow!
Scene 15: Deliver a decisive blow!
Scene 16: Deliver a decisive blow!
Scene 17: Deliver a decisive blow!
Scene 18: Deliver a decisive blow!
Scene 19: Deliver a decisive blow!
Scene 20: Deliver a decisive blow!




So I can't help but notice that Plush Doll didn't get a resolution. I guess he just stayed a doll then. Sure, ok. Where's my sugar?



- - -

New Medals:

- Fantasy Movie Master - A Medal commemorating the release of the full series of "Mystery Doors of the Magical Land" in Pokéstar Studios.



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